[Dev Blog] Putting the brakes on Enigma

Crakila

Administrator
May 14, 2017
58
7
8
#1
The following is a Dev Blog post created over on https://blog.enigma.gg
It is served as a platform for discussion about the creation and development of Enigma.


Hi everyone.

I have been wanting to make this blog post for a while, but I had been refraining in the hopes that this situation would have improved.

Since the beta launch of Enigma back in May, I have been working to bring a new server online, new gameservers online and a new forum ready for our launch on September 4th.

Unfortunately, in the last month, between a busy schedule and my motivation for working on Enigma has simply not been there.

I am not announcing any closures on Enigma…far from it…
I am merely putting Enigma on hiatus until the new year.

I am hoping that in December when things get a bit quieter, that we can look at Enigma and get it started again in the new year.

What about the servers?
  • I will do my best to keep them up-to-date where possible, but I will not be able to add new features to it.​
What about the forums, TeamSpeak and Discord?
  • These will all stay online and I will be around.​
What about staff applications?
  • Any applications that we have received up until now has been put on hold until December and we will look at them again afterwards.​
LOLOLOLOL ENIGMA DEAD ON ARRIVAL LOLOLOLOLOLOL
  • A) That is not a question. B) Enigma is not dead. Just on hiatus. Big difference!​
Thanks for understanding and we will be back to you in the very near future.
 
Likes: Fawx

Fawx

New Member
Legacy Member
Aug 3, 2017
13
0
1
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on a island
#2
I am hoping that in December when things get a bit quieter, that we can look at Enigma and get it started again in the new year.
So by December everything will be back to regular;"Up and running"? A hold is a good idea but its a fair lengthy time which gives time to think on what needs to be changed/added. Amirite?